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Modders get an experimental version of Nvidia's DLSS 5 Neural Rendering library running in over a dozen games after it leaked in NBA 2K27's early access build (VideoCardz.com)

ThinkingNews Desk · how this was written

A leaked version of NVIDIA’s DLSS 5 neural-rendering library has been obtained by modders, who have managed to run it in more than a dozen games after it appeared in an early-access build of NBA 2K27. The experimental implementation is already being applied to a wide range of titles, though early testing shows the visual output suffers from an uncanny-valley effect.

Written from all 3 reports below, not from any single one.

How it was reported

  1. The Verge·
    DLSS 5 leaked and modders are putting Nvidia’s AI effects on everything

    Modders from the RenoDX Discord channel extracted the “Neural Rendering” file from an early-access NBA 2K27 build and applied it to games such as Skyrim, Cyberpunk 2077, GTA V and Control, enabling an unofficial DLSS 5 implementation. In Control, tweaking the new “Neural Uplift” settings dramatically alters protagonist Jesse Faden’s facial detail, demonstrating the AI upscaling’s impact across multiple titles.

  2. Engadget·
    Early leak of NVIDIA's DLSS 5 has an uncanny valley problem

    An early-access build of NVIDIA’s DLSS 5, extracted from the NBA 2K27 PC beta, was applied to games such as Control and Skyrim, producing facial textures that appear photorealistic yet unnaturally stiff, creating a pronounced uncanny-valley effect. Neural Rendering in Control dropped performance from 71 fps to 35 fps at 4K on an RTX 5070 Ti, and the leaked version’s visual oddities suggest the final release may require careful integration to avoid similar issues.

  3. TechMeme·
    Modders get an experimental version of Nvidia's DLSS 5 Neural Rendering library running in over a dozen games after it leaked in NBA 2K27's early access build (VideoCardz.com)

    Modders have reverse-engineered a leaked build of Nvidia’s DLSS 5 Neural Rendering library from NBA 2K27’s early-access version and integrated it into more than a dozen titles, including Cyberpunk 2077, Red Dead Redemption 2, The Last of Us Part II, and Wukong. The community reports functional implementations within hours, demonstrating the library’s compatibility across diverse game engines and prompting widespread testing of the new AI-upscaled rendering pipeline.

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