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Fable 5.1 World Modeling

Claude Fable 5.1 agents autonomously reconstructed real-world locations—including San Francisco’s Union Square and Nintendo storefront, plus Kyoto’s Higashiyama walking route—using OpenStreetMap, USGS elevation, and public imagery, then exported as pure Three.js apps without proprietary assets. The pipeline gathers data, generates GLB kits via Blender scripts, assembles scenes at runtime, and validates them through automated visual QA against licensed photographs, all under an MIT license.